Splatoon 2 - Ability Effect Database

Dying Frames

Main.Subs AP Frames Seconds Percentage to Maximum Effect

Deathcam Frames

Main.Subs AP Frames Seconds Percentage to Maximum Effect

Jump in Ink

Main.Subs AP Height Percentage to Maximum Effect

Shoot in Ink

Main.Subs AP Distance Units per Frame Percentage to Maximum Effect

Runspeed in Ink

Main.Subs AP Distance Units per Frame Percentage to Maximum Effect

Damage Limit in Ink

Main.Subs AP Damage Limit Percentage to Maximum Effect

Damage per Frame in Ink

Main.Subs AP Damage per Frame Percentage to Maximum Effect

Armor in Ink

Main.Subs AP Armor Duration in Frames Percentage to Maximum Effect

Marking Time - Point Sensors

Main.Subs AP Duration Multiplier Percentage to Maximum Effect

Marking Time - Ink Mines

Main.Subs AP Duration Multiplier Percentage to Maximum Effect

Thermal-Ink Sillhoute - Far Range Distance

Main.Subs AP Distance Percentage to Maximum Effect

Thermal-Ink Sillhoute - Close Range Distance

Main.Subs AP Distance Percentage to Maximum Effect

Prepare Frames

Main.Subs AP Frames Seconds Percentage to Maximum Effect

Jump Frames

Main.Subs AP Frames Seconds Percentage to Maximum Effect

Recovery Time in Ink

Main.Subs AP Frames Seconds Percentage to Maximum Effect

Recovery Time Standing

Main.Subs AP Frames Seconds Percentage to Maximum Effect

Special Damage Multiplier

Main.Subs AP Mutliplier Percentage to Maximum Effect

Close Hit Sub Damage Multiplier

Main.Subs AP Mutliplier Percentage to Maximum Effect

Far Hit Sub Damage Multiplier

Main.Subs AP Mutliplier Percentage to Maximum Effect
Main.Subs AP Ink Consumption per Shot Maximum Number of Shots Percentage to Maximum Effect

Run Speed

Main.Subs AP DU/Frame Percentage to Maximum Effect

Run Speed (Shooting)

Main.Subs AP DU/Frame Percentage to Maximum Effect

Swim Speed

Main.Subs AP DU/Frame Percentage to Maximum Effect

Swim Speed (Ninja)

Main.Subs AP DU/Frame Percentage to Maximum Effect

Special Charge Up

Main.Subs AP Special Costs Percentage to Maximum Effect

Special Charge Up

Main.Subs AP Special Remaining (full special) Special Remaining (percentage) Percentage to Maximum Effect

Main Power Up Effect 1

Main.Subs AP Effect Percentage to Maximum Effect

Main Power Up Effect 2

Main.Subs AP Effect Percentage to Maximum Effect

Main Power Up Effect 3

Main.Subs AP Effect Percentage to Maximum Effect

Main Power Up Effect 4

Main.Subs AP Effect Percentage to Maximum Effect

Main Power Up Effect 5

Main.Subs AP Effect Percentage to Maximum Effect

Main Power Up Effect 6

Main.Subs AP Effect Percentage to Maximum Effect

Ink Saver (Main + Sub) - Number of Shots After Using Subweapon

Ink Consumption

Main.Subs AP Ink Consumption Percentage to Maximum Effect

Sub Power Up Effect 1

Main.Subs AP Effect Percentage to Maximum Effect

Sub Power Up Effect 2

Main.Subs AP Effect Percentage to Maximum Effect

Sub Power Up Effect 3

Main.Subs AP Effect Percentage to Maximum Effect

Jump Speed (Prepare) for Beakons with Quick Super Jump and Sub Power Up

Special Power Up Effect 1

Main.Subs AP Effect Percentage to Maximum Effect

Special Power Up Effect 2

Main.Subs AP Effect Percentage to Maximum Effect

Special Power Up Effect 3

Main.Subs AP Effect Percentage to Maximum Effect

Special Power Up Effect 4

Main.Subs AP Effect Percentage to Maximum Effect

Special Power Up Effect 5

Main.Subs AP Effect Percentage to Maximum Effect

Special Power Up Effect 6

Main.Subs AP Effect Percentage to Maximum Effect